Capcom's at it again. Following on from one representative's negative comments and the subsequent backtracking from Capcom Europe, director of communications Chris Kramer has talked about how hard it is to sell a game on the Wii. Never fear, though. He has a solution.
"If you're not Nintendo, it does seem harder to make money on the Wii today compared to the PS3 and the Xbox 360," he explains. "It's a very tough market to crack and is ever-shifting ... Third-party publishers are having a hard time determining who the Wii audience is. You can no longer say it is solely casual gamers or that only E-rated games own the space."
Capcom's answer is simple. It plans to publish less Wii games, but make sure that all those games are top quality: "In 2010, you won't see as many Wii games from Capcom, but the ones we release will be much larger, event-size games. I also expect to see the market dominated more and more by Nintendo releases with fewer games from the major third parties, like EA, Activision, and Ubisoft."