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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
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■● ■  NintendoWorld    站友xliz原创
1 K  `% w) T+ }■ ●■    http://www.NewWise.com 4 [% R' |( g, Q6 m
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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7 U! I, J4 a6 i7 E; n6 K( i- v" x# w6 B2 ?: u! X8 Y8 O, {& y/ y
           洛克人 EXE 3 Blue 卡片组合
. K9 g  ?8 Z4 B! R4 _5 t6 o6 J, f+ Y- {- l

9 V9 ?0 [- B7 s" O+ `4 [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 J7 N' d, M( [: h( j+ e& C  H大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================7 X6 f* g, v2 m1 T/ O! N
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 v  E" g+ _& ?& @$ v: E

3 a% g- B: U$ E以下内容格式如下:
$ D' }- X( j* s; r1 X% a1 q
, v+ E/ |$ \5 R编号    名称
4 a; Q' G& g- C7 |8 w8 L7 R说明7 |0 W0 x' Q9 Y. T+ j
组合方法
+ _) F" f* V( r6 `1 [+ F' F( X---------------------------------
0 m1 z* N1 c' }# y01    Z-Connon 1
' Z0 V" f4 w9 W3 }/ w* |3 fUnlimited Cannon for 5 sec% q, t3 i' [5 b; @- a
Cannon A+B+C
$ j" C0 V- X3 m+ M1 a" U- f, tCannon B+C+D
" W5 K: l1 z  ~3 Z  LCannon C+D+E. x. s' D; d5 o! W

1 c# n$ c6 J% j* s8 }02    Z-Connon 2* G3 O5 e& E7 @7 \4 ]9 B/ `1 J* K
Unlimited HiCannon for 5 sec
# K2 }8 M0 m" ~HiCannon H+I+J
% O$ c. Y6 q4 M, j' Z# vHiCannon I+J+K
3 A1 B( b4 Z6 AHiCannon J+K+L
5 p4 Q2 E2 g7 |' |. A' u2 T/ S! w  t
03    Z-Connon 3
' w: e1 K9 `2 M' A3 |# yUnlimited MegaCannon for 5 sec4 |3 t& y; |5 A* t! D8 m6 Y
M-Cannon O+P+Q+ e, K9 T6 T9 Y8 t) _0 a
M-Cannon P+Q+R; f8 f# {/ g# u* {) }! i
M-Cannon Q+R+S4 r- G0 B# X5 U5 ^
: R# m1 D6 Y% r7 h2 l
04    Z-Punch4 ^2 ?; A- R3 N/ z
Unlimited GutPunch for 5 sec$ J" X4 c9 Q' I0 p9 f) T5 p
GutPunch B+C+D
4 {# c8 o7 d" e+ VGutPunch C+D+E: ?' j0 @; q5 U+ M) W7 N
GutPunch D+E+F  O3 ]  g8 H3 a2 r; ?, p
7 T8 @( F3 ^- W6 H2 M
05    Z-Strght  [& d: i6 Z7 W9 h: X1 \
Unlimited GutStrgt for 5 sec4 N: V2 f$ e) H' }
GutStrgt O+P+Q
0 b/ ~1 I$ q1 b4 o  rGutStrgt P+Q+R$ F, h8 i1 e, ^: A: }4 c& W
GutStrgt Q+R+S
: o; \9 q+ e( T. O0 U0 d3 l% ?8 t3 {0 i% Y% i' X: d3 [
06    Z-Impact
8 D5 {7 A2 e( Z5 K" ^$ Z& H+ y( uUnlimited GutImpct for 5 sec
6 N, y( ?: I. m! g$ nGutImpact G+H+I3 T/ J% Q& L* [/ O6 e# E
GutImpact H+I+J' g' U# y' w( e# r1 {4 l9 q
GutImpact J+K+L  I$ c3 b" N* @2 w9 e) V& e

8 i, K& O. k! i! `# j; o07    Z-Varibl& @  i3 m8 c" d$ l9 _1 Y) F
Unlimited VarSword for 5 sec: A8 z) R6 c" O2 G+ \# B, f
VarSwrd B+C+D/ w! j# A# Q3 o9 ^7 c
VarSwrd C+D+E1 O6 y$ j8 B8 y! U
VarSwrd D+E+F
7 ]: F/ A- Z1 w8 ^2 \, G9 O
, U( ]: B1 O' R08    Z-Yoyo 1
+ ~! Z' @1 I& u: a- s; F+ mUnlimited Yo-Yo for 5 sec) ~) ?5 ~: l- v" c
Yo-Yo1 C+D+E3 C8 Q& C+ ^) i. [5 ~+ ~4 S
Yo-Yo1 D+E+F
# o3 R0 `! ^+ `5 d4 r- T9 fYo-Yo1 E+F+G
4 _1 z1 t1 ]5 c1 W
) U& Z2 r% M* T$ Z* n" u09    Z-Yoyo 2) D  N  H1 _) K/ O# B; m
Unlimited Yo-Yo2 for 5 sec
! I- U+ ]. }, i7 |; dYo-Yo2 H+I+J
9 }8 w! l( W2 S3 a8 ?# XYo-Yo2 I+J+K
  i: n7 r% N- y: z0 @Yo-Yo2 J+K+L" \& k1 H' u+ D$ T

2 U( G; M# ?9 B10    Z-Yoyo 3
9 f3 b2 B2 C+ KUnlimited Yo-Yo3 for 5 sec
" Z4 J! l) A4 O. L/ E$ g8 W& U! eYo-Yo3 M+N+O' i2 Q+ h# x$ U$ R0 C- c2 y% ^8 q* Y% Z
Yo-Yo3 N+O+P" P9 h) ?* T! V& n1 S( c1 ]: J  L
Yo-Yo3 O+P+Q
2 b% M6 J0 S6 V4 `& R4 s( ?4 F' G. w6 g
11    Z-Step 1* G8 g" B( f8 x9 N4 U% f4 H7 v
Unlimited StepSwrd for 5 sec
, v1 r- U) p& F2 [8 qStepSwrd L+M+N
: Y  \& T. o; r+ O" t' ~$ e( uStepSwrd M+N+O
* o$ a) \2 ?$ H9 U, oStepSwrd N+O+P# R9 U" B+ k$ n

& N. I# D' H( a5 `5 @" G6 V" ]12    Z-Step 2: M! ]; w- E$ g1 r( W* t1 N& b
Unlimited StepCros for 5 sec  g% K* [% F# Y& c9 o) k; B
StepCros P+Q+R' J& t- l% G  i6 g
StepCros Q+R+S
$ e" _! F3 S+ i* x6 [StepCros R+S+T
: m' L  F$ Z+ w# B: [$ M9 p: V* J  A7 B4 _' w+ }
13    BubSprd
6 E; H" e( U" }: p1 _, IAttks w/ spreading bubbles!
  q8 r% f% x( W$ @- t  ?0 wBubbler  C+D+E
* u+ }3 M- W- V" W. JBub-V    D+E+F; y0 f! M) @6 T+ _7 n
BublSide E+F+G
: `& |+ q0 E) p" v% mBubbler E + Bub-V E + BublSide E9 F/ p) W0 q" I6 \. |; c# E
' {# L9 [9 I! x
14    HeatSprd
7 b, e/ j3 N( J, FAttks w/ spreading fireball!# J# F4 M, D5 e- o; [/ w9 _
HeatShot H+I+J6 x9 r8 l( ~6 Z
Heat-V   I+J+K& h& v7 h  p7 G" ~
HeatSide J+K+L0 x$ L  Z4 X) s- H3 v
HeatShot J + Heat-V J + HeatSide J
. {0 a8 v3 P& @' n, V7 G) }* ^9 p; U. f( j* |8 `* w
15    H-Burst
6 {' F! j5 K. N. g' t+ r- vCreates a giant explosion' G! l+ M! u) d' a0 B7 U9 H
Spreader M+N+O
3 w+ `7 C* y3 x# M& @Spreader N+O+P9 C8 q: A6 T. m+ }6 f; Y5 j" \
Spreader O+P+Q0 e  v- A" [$ d: S
9 o; Y1 _4 o! c5 ?% f
16    LifeSwrd8 w) T3 Z+ q. A
Swings a huge 2×3 sword!
1 Q/ X+ A+ c5 m- A; d4 b8 b7 ESword E + WideSwrd E + LongSwrd E
8 l" L0 K! V" n0 O7 ASword L + WideSwrd L + LongSwrd L' Y  a, B1 M& [8 S: E
Sword Y + WideSwrd Y + LongSwrd Y
3 e7 M+ ^* u5 L" f$ M+ H
  z9 `3 w: c: D" x3 c) K- J$ y; w17    ElemSwrd
7 q- @: u  O; b; L1 G# u0 Q7 T* tWide swrd contains 4 elemnts% w5 l- r5 P) j8 R% r6 q( Z6 L% @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 W. y, }' Y$ r# O4 ?8 z6 e
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% ~  [2 V! F% b' ~: v) f

( m, t3 Y* d9 a8 u3 R) B+ S5 K18    EvilCut
# ?( F0 T* q7 \% KStep up 2 & make 4 atacks
( h8 |) k3 L7 `. R  \StepSwrd P + HeroSwrd P + StepCros P
0 m5 X( p1 y, ?. }) A  R" a3 i5 P; \0 B  y
19    HyperRat
; i: ?1 J) b  LA giant Ratton charges!
6 I8 E( |9 V2 @( P0 J* ], cRatton1 A + Ratton2 A + Ratton3 A
, H- ?: `' i; V& H* \Ratton1 C + Ratton2 C + Ratton3 C
: q; ~% L- B5 f8 L3 ?  URatton1 F + Ratton2 F + Ratton3 F
: f/ f" N. y6 Y6 o& k# O8 n" c7 |- b7 _0 P) H5 A- H0 X
20    TimeBom +6 s  y5 N% \7 Z* V
Sets Time Bomb in enmy area
. b2 E% u5 a. tTimeBomb J+K+L- v9 L/ C% |( Z9 X. M: C
TimeBomb K+L+M
/ U. _. Q8 n" o5 y5 z/ J1 nTimeBomb L+M+N
5 y' r" S9 F! L7 U& Y/ D. d, e7 r9 d7 F/ D; y, s/ N) X' g
21    GelRain* C& M+ _( E. v+ W2 N, @
Gel steals squares
# H( d) S7 Y4 UMetaGel1 B+C+D
5 \. a1 l  k- }' g" k% b- H8 d- NMetaGel2 E+F+G
9 h* o( \7 j0 F. TMetaGel3 S+T+U
! B" x! I5 `5 p8 u8 k' G6 z! ^+ A0 H( o/ H1 w# n- n: ?7 ?' {
22    EverCrse/ e9 ]4 z7 I8 X( X$ [
Shield chases enemies: p* M0 I2 g! {+ C8 [, G9 t
CrsShld1 C + CrsShld2 C + CrsShld3 C  d# Y$ J( Q9 K. P. j, ]
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 z3 @- o  }; ?$ J; P
( |( r" E' |8 M23    MomQuake
* I0 m: ^% O0 a  A7 ^- z/ @Awakens Mother Earth!
  o" L+ F5 y5 URockCube * + RockCube * + GodStone S
* O* q" e8 z' r7 T9 P) j' ~8 v, z' ]* Z' R
24    PoisPhar: L* h& W- h1 P* H3 z/ N
Pharaoh generates poison
& f# O/ J7 b. W1 r6 Y; R6 U' `PoisMask A + PoisFace A + Anubis A
6 |- e. B" q3 u) z0 z; c6 f3 S& ^8 s) P$ _1 I. X
25    BodyGrd/ u: N9 ?: y: v; [, W) W" x. t
Bodyguard takes out enemies
+ T, b* J; l0 E5 M9 qAntiDmg M + AntiNavi M + Muramasa M
% Q6 k+ Z/ y" U8 [- G
+ r' ^* e5 t  X4 X, [26    500Barr
; _/ ~* P2 {. d! z8 ?Barrier absorbs 500HP dmg
- e2 |" h/ m" t$ e" H0 |( |Barrier E + Barr100 E + Barr200 E
. p9 w7 t+ _# dBarrier R + Barr100 R + Barr200 R5 f% \  f: L  F) e9 Q
/ Y4 w+ `: O, r
27    BigHeart
0 C. i* |! Z! S* ?$ D% kAttacks, then heals HP!
4 _4 i& t+ _; |' tHolyPanl R + Recov300 R + Roll R; k( e& b6 _5 }, ]3 o% ~
HolyPanl R + Recov300 R + RollV2 R9 f* _2 @" C1 p( O3 v1 w& K: g3 M5 T
HolyPanl R + Recov300 R + RollV3 R
+ j  ?! b5 K0 g8 B3 U9 e0 T, H2 _# z0 s( p1 d8 V+ k3 ]
28    GtsShoot
  V- `" v! x) x4 A8 wGutsMan throws MegaMan!
2 ^2 X" i- k8 a, g' `7 c' J$ E7 A) bGuard * + DashAtk G + GutsMan G' y- ?1 i; u7 a0 q8 l$ D
Guard * + DashAtk G + GutsMan2 G
  ^/ w) Y; h0 bGuard * + DashAtk G + GutsMan3 G/ ^: C- t9 d& Q8 d0 D& b7 C7 h
Guard * + DashAtk G + GutsMan4 G& R6 c) A: [5 B& W3 _
: J1 E: {. S+ v& f( @
29    DeuxHero
0 P; G* j' c3 A" |: ?1 lMegaMan & ProtoMan team up!# x, B9 S* W. h& f4 b, l+ W
CustSwrd B + VarSwrd B + ProtoMan B
0 r7 [. [: f: zCustSwrd B + VarSwrd B + ProtoMn2 B
  S& X( X! P' B( m/ y7 F8 L4 ECustSwrd B + VarSwrd B + ProtoMn3 B
/ T1 K" @" H/ N) {- CCustSwrd B + VarSwrd B + ProtoMn4 B
! V* D' [8 W; e/ N! |  V5 |* k% b" u9 G$ K  W
30    2xHero
7 S2 U: f/ S6 {6 u( rMegaMan & ProtoMan Dual atk
8 Y9 N- O# ^/ {9 M- J! m; n4 h+ sSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* `, V2 l8 @- V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) {% P0 |+ V/ S; ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# `% I0 \3 W) {, d8 Y  }7 ^( W) U7 fSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
+ c$ N! Z) b1 x7 D0 ]) w
+ Q) ?- ]- x+ A/ S# c31    PrixPowr+ P' w" q6 C$ I. H( F7 W8 f& `
3 Navis attack at once!# |, i  j8 `# o4 ?* m# y! ~6 H% ~
Team1 * + Team2 * + KingMan5 K" `# N( `9 T9 c! U2 t% [
Team1 * + Team2 * + MistMan5 M# }6 l9 R$ ^4 k8 L5 U
Team1 * + Team2 * + BowlMan5 B2 F9 j/ i5 \/ E; V9 c

4 P% Z5 a" v9 Q( f. T; K32    MstrStyl
' U0 R3 t0 W2 L' PMegaMan unleashes his power
; C8 R/ s6 J0 ~Salamndr * + Fountain * + Bolt * + GaiaBlad *
( h/ S) C) l; O) X! o9 u" D( \. L( M+ o% s( Q
StdrdChip (Part 1): [& t6 j, _1 C* k5 T
┌──┬────┬─┬──┬──┬───┬───────────────┐7 ?# n! ]. @" _  Z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 g, `# z3 K; ~8 E├──┼────┼─┼──┼──┼───┼───────────────┤
9 V/ o0 y8 v. ]( x2 m9 X) W3 }│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( t: G: ~- U( M5 ^│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- A" q/ b6 N  F0 r│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 u. Y/ Y: _/ d7 b! v% d4 v│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* K0 |6 T& z7 w1 ?7 O│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  S3 z/ d  I, ~+ B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │3 r% |% U0 }* v( a, P! |( I6 Y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │* c' f2 [/ D" j7 m
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 h  t1 m1 Z" ^( k$ |9 Q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ J& H$ H$ E. R
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: B/ \$ d  A% g
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │5 k4 t+ n( u3 ^2 k+ d: i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  @( ?3 R% t7 q6 _0 ?: j│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │1 z: `2 I: ?, o$ M7 S9 V
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
4 R4 m5 Y3 k/ s8 T! ]│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  V" M+ H# z! y& _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
: G9 p3 x' S* o│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │/ G# v3 I9 t, \+ a) C' E
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │8 V2 r" q4 O- Q8 q- L3 Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- Q' W( {3 f& B8 }( E- Q4 ~7 w│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" i( @& H/ O, t" B# F9 U- f/ S
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
1 X* e$ U- N' ~! I! l│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* J8 _: b* f$ C' o9 ^7 Z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! r+ U6 ]& B7 S, E. ]. H0 {+ m
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │$ m8 V3 w# O. U% x: N0 u- `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! g! \8 J/ X1 i9 z: @& e0 Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' \( x" ~: U5 |  c$ D) x- A
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& o; B+ |( _  L, S
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │! s2 C/ ^' w6 Q% I  }) b4 s# p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
' o+ H9 v. g, G8 b5 r- c+ L│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& h* e: Z4 ~( s: c; C
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ ?# B8 I6 T; v│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 G/ D9 q+ S+ \' I│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ v8 s2 e4 J8 M  X1 w8 Z│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │& l1 c7 o% d% A; U
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
2 U/ K( b5 T- I0 @1 Y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 L# @+ A' [/ e5 R0 R) r" Z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 x% N( ^; p, E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ J9 B3 `3 A% }6 d. h
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" Q! Q2 f/ Z: n. A' b4 o+ k
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
1 }' h/ g: w, L7 F) |" B$ M0 @│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& y8 F3 A2 e; [' N6 f
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' z" `$ o( Z* t# D) x( L" H1 ~│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" D/ n* c9 b0 G" T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │7 ^3 k$ H3 I& F. a- t7 \
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) E$ d7 H! u8 z/ Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │* x' \- T- ^( E) E  g7 ~# \
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 H: q2 |  p8 E
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" I7 W) j+ C' ~7 e( m" F. I4 f│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 g& m+ i3 J6 i# Z$ k) z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( m/ k; W4 F+ Z3 I- ~" n1 t) J/ i+ F│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 w+ C5 g. ^: Y+ @  D1 Z
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  V3 D. T7 k8 N2 _2 S- V: d8 e│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 d( n! i) Q+ s; p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. o" u! O, K; \% \) p. `7 _$ U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, T( h" }- U0 V1 ^│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
; G* u1 d" e: y( y) T& n. g│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' S% Y( g  l' n6 y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │0 j- _" u2 ?5 Q% |1 t7 f
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ |0 _/ Q: h7 k│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 W- N7 _( z  C) B, x& A8 {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │3 U; s# D: A5 Z3 S7 l: l" B  S; [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 G9 n: V* d; \& [7 g│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' R2 c: [  D; s* ?8 {: j, }7 _│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 r' ^3 d' U4 q5 q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% `- [* `1 x2 b0 `0 @1 ]
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! o9 n# E( d( z) z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
# Z7 t' g! {6 C4 n" }# e% p, \│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
, u- y" ^* N4 B│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
4 k% N5 v5 a3 Y0 b) y( K│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# W, |3 r7 A4 }" V6 j& X4 X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │5 A7 Z, t5 Q+ Z8 j
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
1 |* z% f" T, P9 @/ n│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, I, j. A% G- m, j1 ^% ?+ a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ {3 T3 x% _, q* [* k/ P" G4 D: t
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 R" S. _' a8 w3 M, v- A  P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- S( U& d2 K1 q0 Z8 x5 h! H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │( O2 i8 ]6 s. [0 V2 q' A& d2 E2 H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# S) p5 m% d$ k/ C
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 h! T5 o- Q6 A/ j5 N7 Y7 \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: D1 n/ |' y  k( r8 }8 k│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
$ k8 G9 X: T! `5 \# n8 x" c; h+ F( C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
  h* s- E  w4 V& W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- x+ w; w! B# ~7 E# I; z+ f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │; b* a* J! n2 q, M# Q- N  k
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 P. m5 z+ H+ j- Q6 C8 ~7 l
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
% L; t) x" f# g9 a) w│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ N9 w7 y8 P* k- @! J; ^0 q: b1 m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. y* r$ M8 ]- k/ k4 b) z4 q
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
$ f: g( B$ g9 U2 h│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% _" O. n1 e7 [, j1 O
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │! ^, `& M- d9 f! e8 T" D( [; P
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  O9 w$ r$ U9 W. {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% Q% ^! G/ p' @" ~- w; I
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' _. \% i( b. V5 F. Z) B0 B9 v│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* g8 O+ @3 i5 m0 r3 B  f+ I! }6 [
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# q: i1 }; \( t" j2 E. ~0 f│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 J/ x7 ^) U  r2 f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  J3 V/ @& i1 U' K  Q- i$ q1 T7 p* L
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │* w; Q7 n& c5 X. r2 W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 Z  k# l* s) k% M5 N8 f' M└──┴────┴─┴──┴──┴───┴───────────────┘
# @7 C( f+ k- R* ]& ~- j
# |1 e9 E/ |4 |StdrdChip (Part 2)
  G7 F: u4 V- g% T┌──┬────┬─┬──┬──┬───┬───────────────┐$ V+ X: E3 @+ x/ d! z% I3 s( {
│编号│名称  │MB│攻击│属性│稀有度│说明             │
  r4 u% \- r, \( T- y' d% ]├──┼────┼─┼──┼──┼───┼───────────────┤/ f7 s8 d, ^/ e( m+ O% ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 D/ W( z/ H  L/ V, ^* v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  F9 {8 g0 X: g( h7 H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: h+ D/ `5 G5 w7 N% B: {& ?4 a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: t) J8 f# R8 |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │! d9 ]0 _3 q. f: b1 R8 `
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
, I+ ^- s3 R/ K4 O# q0 n0 P│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 e; F- R$ Y) o3 J7 r& r, |4 k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 b% ^/ u5 A- A+ H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 S) k1 Y2 b& R, ?4 U# G
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
  a* W8 [/ A* R) V8 ~9 P- V│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ E6 Q, ]; Q. o# ?9 |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 I% f" }& A1 b: Z6 s/ J│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
/ h$ z6 [, R; x; O; q5 L. I│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. \9 T7 E4 m& K2 k  P│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 _1 s4 D, Q% k' t! p. L│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% q& |5 ^+ ^9 V: x6 o& U0 j) X: ^
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
# Q9 i" a0 b9 s/ r│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 ?4 |! J7 m: x/ ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │! G* A3 c8 j9 Q, J3 U
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │  s$ k$ z# T- s, v- h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) ]' x7 W4 k! z0 j6 }8 n# B: e│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 \5 {* k6 w5 P0 q( m8 L% I0 \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
8 ^3 F2 B+ {" D- E│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │0 d9 }% l$ @* g% b% q( X9 J
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 `$ X4 m( F. Z+ j" r│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │# }9 p5 d/ I& v1 h6 ~3 d
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 l- o7 J" S& k│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
& b( z; J; s5 |2 t# t│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 E, n, e  L) x7 j│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 n7 J* T, i' V4 E│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │5 o% t7 @4 j+ j6 b9 F4 s3 D% r
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: [- q% N* ]1 K1 E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  a8 c4 @& q) s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( U5 ]" h4 i& D  H, X│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 ?& h4 I* \6 y% |+ K# P  t6 w│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- A4 e4 ?' p9 T8 n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
7 F! Q# x: |$ \6 C│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 n7 ^$ Z: N  m3 R│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: s+ r2 p4 }. {; e% K1 V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. y" V: e; h* V' [) V│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
+ i) _3 o  E, [/ L. T" }; p│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ X9 Y. g9 C9 B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
5 v+ q! ?6 K5 N8 L9 ]+ v│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) f" `5 f3 s( p$ v! r5 o1 U│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 p! r0 p* F3 b- C- ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
& c( @5 h8 G- s9 L- O6 Q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 [% I5 [4 {) x% c& _
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. z" x  l2 u8 ~  W; b
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
2 I) S5 \6 v9 P, s6 `* o│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 D' k2 |3 C5 [* q( h& c, |│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 X6 x, ~9 \- f' P" f( S. }! T│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 s; S% w# Q/ R3 k9 j6 w, K│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 O; C( [0 B# ?; N│153 │Recov200│65│  │  │**** │Recovers 200HP        │5 u4 m) t: c" @* c* C# Y$ n% r
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 Q9 i6 x7 W& p' J│155 │Repair │8 │  │  │*   │Fix your area's panels    │: ]- v$ }7 J7 |- U! o( c: D' a: `: }
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│/ j2 E& i; b1 E& g* @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 t" J- a+ V0 w2 P/ A( _5 |2 J3 I
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ v/ K% @; w0 w. }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( v  v# T% K7 \6 ~2 T│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- [: x* Z- \' f+ R$ o' x1 c" Q# P
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │0 e7 ~0 V7 @* v" D# ]
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. P; S6 u( O$ ~. B0 R│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 q7 t- I- Y6 `* w7 m* p5 |│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │5 m% `" L0 V7 b, T" x
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% C! |3 m( y. Z
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │+ J+ m! C9 u- \( k, j; ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │0 z& G% J1 Z2 A
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; }6 u: p2 S7 g" u- `7 V9 p│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- N- X/ C2 G! Y) Q9 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │5 v5 {/ k$ I* x$ \. Z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' f1 z% e8 C- \4 A3 E0 |
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
, m/ ~2 j3 E$ C2 C$ h- y5 X- ~│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │! i/ {' ^: o% Z6 s- _3 W- P# H
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
- Z/ s1 L  ^, t6 \│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. \* x* a& y6 d8 R2 O
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; w5 T6 K9 c+ r5 v( `
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 ~9 E0 D  K$ C, |* l
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 u. Z3 G8 \$ e1 H( [│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) u1 N/ o9 H4 O" U: W
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 ?- U- Z8 H8 O│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 p# Z! e; H# c4 }2 I& ~│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 Q8 b' u' k! k+ t. e" w/ t' x
│183 │Hole  │55│  │  │**** │Open hole to dark world    │" Z& N' j% s5 L  C- y
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 [  f% J! C8 q% W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │! C4 `+ u% F7 t4 S
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% n, I+ X* t% c" J8 s/ _│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  S/ I, Y  a) G/ O+ K
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  j4 Z4 g$ n& |! v- g, U│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! Q! v* R+ v6 ]& ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. j9 n: P$ Z7 |3 w│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' o8 v1 P( e: i2 c
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 |' Z! p9 H) I. |& H
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 l% q4 K/ i) d9 ]$ w9 N
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ M& `2 f8 S7 V: t
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
, `  ~0 P* K; D; I2 Z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │; r1 U% C4 J8 n5 y( T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │( y. c/ S" |( Z( h6 i4 Z3 i9 l. m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
, c- O# k8 z0 }│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- l" W; I4 W+ j- b7 h/ x; d3 [2 w
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
. e% B5 y- e9 m' }└──┴────┴─┴──┴──┴───┴───────────────┘
# U9 g! N( n3 {* v/ }: k4 ~& z$ V/ ?1 I' k) s1 e" M
* g3 [: P% ]  H* s0 E4 [' v( x' S( ^
Mega Chip1 C9 \& U+ m4 {% s' l- u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ U- k3 A$ K9 P, m  u& g) E│编号│名称   │MB│攻击│属性│稀有度│说明             │
' h" u3 ^6 f2 _├──┼─────┼─┼──┼──┼───┼───────────────┤
: u3 \( W5 ?/ P. b) Q- E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  d* N& u) W3 C/ m8 F4 _│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: ?! u% @' x/ d! U' L9 j7 {
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# K2 Y! R. V/ i  C
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │: q5 v, C; V, W0 i- Q1 T* b
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
* d9 Y1 x& I2 H7 Q7 |8 w- N. E' s7 b│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% J3 M4 b6 D3 N: {4 ]│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
$ {; @+ I/ ?- l2 c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) O/ H7 X' P5 I5 G& J7 p' Y! w│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │& S5 B8 y4 g8 |7 G. d, N6 o: V
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! S; n9 z% p6 z6 b4 F! U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  F# p4 X" K# A5 u  ?: N7 \7 S; Z# A3 c│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 S# z" ^  D( C2 `1 C( ~│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
. L; {/ T4 L- t' [/ U, E& @* s│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
" c( Y- ^' C8 H( F2 X/ q: ]5 k$ @' ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
" C6 M6 j# Q& o* ~' k. \8 ?│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 E- {7 ~: F) J2 l│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │& {, A: t/ e3 Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! r/ l: }/ R# R, I3 @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 H8 ]/ ^  P6 H
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 Z3 Z. z, t0 z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
6 j3 m% w) {$ {  q│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 F5 q! E  T+ @/ m
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* H. u1 m. u  E+ y. X( s( u" e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 N# @# {! V6 K; m│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
1 k+ F; d+ [, V( ^: n│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │% t* Q9 x7 i: q4 U2 @
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │$ Z6 t  m. M* `0 b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 x1 C  Z. t# z! n; s% o
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, }% g! j  V6 H2 u1 {│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  S7 n. p) W% C# [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
5 ]' A( f" G6 a7 L0 P5 ~" N│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. _/ [7 y) h- v9 k& M│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) |& |. t9 c" \' p│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# _' ]8 H/ ^4 U7 m; j  c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& z! |3 n1 q6 k8 {, I│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
3 l7 E) e! d/ J' o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' C( W8 S' D* Z7 q: v│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 F! V8 C/ K) P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" \( J: L$ x* |# P) r2 g│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
% ?7 G& j+ Y3 y3 |5 o: L& C│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! s3 \& w. @2 ^6 y/ P  `4 Q4 w│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* ]; t5 [. ^) c
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 l( a% a, {# }2 D3 V$ A3 p$ @
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ H! O3 ^: O+ d  U0 I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
, V; U; F" U8 {9 ^│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 s6 g1 P* t- w2 K5 P* I& X% H+ P│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │5 _% o! F7 Q: h' O, ~
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; ]4 V( `% x7 n9 D% G$ A$ d
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& a- B- U! n! M( _│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
, f+ p2 l2 w$ D. l- I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 u5 U8 b- ^& m; Q2 F7 _- l
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 l; Z0 k5 k" K. ~; j, E. A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 F$ d- }% r! Q4 M4 y: Z( u
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │1 ?% K: q2 ~8 y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
9 I7 H# p( K. H5 R- ^9 g8 {│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ B" m" g! D. q
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, H. T9 @: Z" T! @4 t4 i3 i- T8 c│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) G  `1 v# k# W6 g' I6 [) H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
0 \6 I5 Y; @: s) l- ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* X3 d; u* v( ~6 b- z* v# s│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 q% m( @0 N' f: Z+ j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* s' R( S, k6 `- @2 x& M
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 @. u  v4 f6 F) k+ F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; L7 S; c9 n# `! T│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │0 R6 J9 o9 F9 t" M8 V) l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! h8 u2 m* d% V5 `& A$ x+ g" W0 N7 ]6 D│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 C7 Y- T( F7 E( g; u
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% E1 G* Q8 D( d. X1 c4 f/ e1 X( c' a│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# b! O/ a8 v8 b" @% o6 m2 W
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- I( C2 F( q4 l4 }' |% h
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: e& }4 o/ Q1 m% ~  r6 {
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; }) j" n& |- ]& X' G4 ~7 h2 x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) L4 ], q" T5 ]/ {1 {6 D9 b
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 }8 {5 `! |+ d2 ]" ?, U0 w" N│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
$ [$ }* Q5 H# @1 T│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' X4 Z- \7 W) v
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
5 N- Z  L( i  H. a) ?, c0 c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │2 p& V/ [/ ~( N8 P
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 V7 H) W3 T0 J+ F3 L& S2 L3 D│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 ]; Q5 T9 M9 w% ?( d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
) ^: v1 \0 p9 \! u1 f5 o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 Q$ Q( T  a8 ]. `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
. D; G* [# |' \5 L7 @; O6 g│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
4 W5 f3 L2 [/ X6 i│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% m; G2 I1 ~7 j. m5 D└──┴─────┴─┴──┴──┴───┴───────────────┘
3 k8 ~2 W" G" e' h
1 z, l0 ^8 H6 ]. F. ]0 p/ [' F
' |5 }9 U1 @- \# Q! ~0 H" vGigaChip (蓝版)1 E! K" O3 V; y9 w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# A  o  ]  u" i│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 C0 v+ a( {, o! o8 P" C7 |├──┼─────┼─┼──┼──┼───┼───────────────┤5 T. _6 s+ |0 B1 |- |+ ^* c7 _
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- w+ o9 r2 x. n5 n, f" G" O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 C. L* w) F3 i│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! _% r9 ?& u) r7 y3 f7 m0 A4 e8 Y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │5 ], D4 O2 [5 a! Y* W4 z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- r$ c% N1 N) O3 |  n% B) H& u8 V
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 R' G. E& H8 B4 t: i. O│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! i* O  M5 U/ Z' `, |7 H│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │, U7 j  w. G4 y3 {! F* g9 G. ^8 X1 Z' O
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. P" n+ T  P( B$ V. w
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
+ v  [% d# E' r│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │1 k; G( j# k/ r4 t% F  i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: g6 B/ [$ h% J7 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 q" H2 D. t/ I6 X
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# T" s! S; B6 P5 u; G3 c9 u│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
* ?& L! `: Z, s* O│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. r+ y' Y# d- p( W$ y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │1 A" U& T: _/ a7 w# y
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( B, i$ S9 J, c  D0 K+ X│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │0 w# G$ g6 N9 b$ @0 x
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ s# B& j, G3 _└──┴─────┴─┴──┴──┴───┴───────────────┘: k( k" `) h2 `; D( v" _

/ {6 Y4 ^6 d9 }1 _8 O! bGigaChip (白版)(只列出与蓝版不一样的Chips)
* a/ U' ]6 Y, b8 A2 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ X0 p% j4 P5 j2 N│编号│名称   │MB│攻击│属性│稀有度│说明             │; U! T9 A: c) q7 e2 b
├──┼─────┼─┼──┼──┼───┼───────────────┤* H5 X- H2 q7 w# @/ }  t
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 @" G) X" ^. r* b3 J
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 i9 [) G4 b4 z( c' I& _
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ t( k6 X5 y) E$ ^: d- s* W│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
" `: e1 ~6 i5 b└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: U0 t6 C1 g! m! p5 T# G
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, o+ g, t2 M: D
) S" z% S+ i; n+ b+ V" d001002003004005006
- x4 J; g2 ]: V! K8 j8 i  c007008009010011012' a+ L) ^0 q* H9 a3 a8 N. Q4 B
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' U+ {) I0 f0 O- a% R1 x# m& G- p

9 i6 Q5 W/ Y# V$ y3 m+ |019020021022023024
& ~( h! A8 @4 w. ^, ?& ^0 n; J025026027028029030
; A6 }2 C) k8 ?" O8 a0310320330340350360 L) |0 k8 {) k

  }- A! a7 P# {" f  F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 Q- A7 X3 t9 A0 m7 s1 Z

" U  a) k) n9 \  b037038039040041042
, E2 e( _0 k8 W: P& h( M% u  i; B043044045046047048
) d% H( W" t) L049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! \; T& f" s. l; M
/ P4 B( k5 p2 M* r2 `$ R055056057058059060
% q( @1 h  C4 Q/ W6 O0 @; ]4 X061062063064065066
9 {7 X8 d/ T, D* a6 h) S067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 J, A$ n2 ?. v0 n0 ?

# q3 G1 n; J3 o* e073074075076077078
1 T9 d) Y+ G- O! Z# V; M: D& l079080081082083084
- T0 a4 K/ W3 p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) [, g+ ]0 B, a$ ?8 ]& N* M4 l: v& S0 B3 Y+ J5 B: l: q1 F
0910920930940950960 U* R* @5 V9 y  I2 x
097098099100101102/ ?6 q2 R7 z0 g$ O/ g
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. A7 ~/ d9 H  i8 Z+ f- W
) u8 n6 _$ u( R4 U" a  F
109110111112113114
, X: Y2 f) X. b, f1 E: O. n115116117118119120
7 P9 Q+ k0 M; Z+ b121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 e" N' T$ p+ ~
$ v7 x1 u8 e' k127128129130131132
9 Y, \( N6 }% K5 v* [! w) e* O+ ?133134135136137138
4 T. u5 F; \- ~139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# Q" C1 H7 U( f) ~- I
6 y" E) u1 `% _; ]) K* W" l; e
145146147148149150
0 X2 A5 k$ Q1 x* G- ~) k# m151152153154155156
3 X7 d# t  P  ?- z9 U* p: t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: F' t/ Z: j+ S' E0 k+ C9 ~: f# I
  @. s5 i  M3 E# T+ _' q- r1 e
1631641651661671681 Y4 f* d) b3 K1 W1 R, T' I$ |
169170171172173174
% ~! l$ t9 I1 l175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ y, P9 u* h' S0 q+ a' y1 ^% U' i  l# M5 a; q" V, m- m
181182183184185186  G* r. _7 W& K! r/ z6 h
1871881891901911922 }# J; Y/ S& l4 \% R! ]# ?
193194195196197198
& f$ h; r' N) \# f& H1 G199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 ]5 ]3 Q4 F8 r2 `. M+ c" Y/ g9 Q+ }: B
0010020030040050064 }( |1 k: t4 l1 R5 x5 e* s
007008009010011012* W* U+ V/ A! d8 S& c
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& p4 {  D1 i9 {& l
, J8 K" k  t/ C6 M019020021022023024# R" ~6 ]( v2 {7 W0 d
025026027028029030  c1 ?" ?8 y* z1 p
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ d; D& q, T/ h( ^+ d3 {2 E9 O) c; \5 T6 i
037038039040041042
  x0 c  S. ]% r7 K8 e5 Z0430440450460470484 [' F; w; d0 {1 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 H7 ^; d" r- y. D4 p) d% P+ E
9 d$ {1 Z0 f& y4 B055056057058059060
* s6 r# C8 v9 t+ D* Z061062063064065066! y9 Q, C' A# `/ G) t" Q& z' U0 h
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& P4 _( L4 Y/ T& e. ~0 F
) ], Z  Z  q7 Q, o
073074075076077078
6 R( C4 @* a5 N" `079080081082083084
2 B) B0 M! d. R8 ]085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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