Codes: Hacking Exp gained at the end of a battle goes like this:
01xx6BDA + 01xx6CDA + 01xx6DDA
If I were you I wouldn't exceed 10,000,000 points though. (80 96 98 in hex) otherwise they will
not gain the exp mentioned. And of course theres growth limitations, so use this code wisely till
someone finds the code that controls growth (There was such a code in DWM)
To always have 99,999 gold try:
019F17C6 + 018618C6 + 010119C6
Codes for items are:
01xx1DC6 to 01xx34C6, 24 slots total.
# Item Name
0 No Items
1 Herb
2 LoveWater
3 WorldDew
4 Potion
5 ElfWater
6 Antidote
7 MoonHerb
8 Laurel
9 AwakeSand
a Skybell
b Sagerock
c WorldLeaf
d ATKseed
e DEFseed
f AGLseed
10 INTseed
11 LifeAcorn
12 MysticNut
13 Quest Book
14 Horror Book
15 BeNice Book
16 Cheater Book
17 Smart Book
18 Comedy Book
19 BeefJerky
1a PorkChop
1b Rib
1c Sirloin
1d BadMeat
1e MeteOrb
1f BeastTail
20 Repellent
21 ShinyHarp
22 Mist Staff
23 Friend Staff
24 Wind Staff
25 Bolt Staff
26 Snow Staff
27 Fire Staff
28 Warp Staff
29 WarpWing
2a ExitBell
2b Bookmark
2c TinyMedal
2d GoldPass
2e LogTwig
2f
30 WaterCall
31 MoonRock
32 Crest
33 YunaSoul
34 SleepHerb
35 Change Staff
36 TidalBell
37 HarMirror
38 Sky Shield
39 Heaven Helmet
3a Heaven Armor
3b Heaven Sword
3c WizStone
3d Pretty Ring
3e VITbelt
3f VITbelt
40 VITbelt
41 DracoBelt
42 MagicBelt
43 OddBelt
44 StoneFang
45 SteelFang
46 MermScale
47 DrakScale
48 AGL Ring
49 Starry Ring
4a Smart Hat
4b Wise Hat
4c MagicCape
4d DracoCape
4e SilvrCape
4f GoldCape
50 PltnmCape
51 OrcaCape
52 BraveCape
53 D-Scale
54 Life Ring
55 Life Ring
56 Life Ring
57 Life Ring
58 Life Ring
59 Life Ring
5a Life Ring
5b Divine Ring
5c War Ring
5d Mage Ring
5e Fight Ring
5f Sailor Ring
60 Thief Ring
61 Cleric Ring
0119C9D1 (Icon1 - Is for Map sprite)
0100CBD1 (Family - see list. 00=Slime, 01=Dragon, etc)
011960D9 (Title - Monster name + In-Battle Sprite)
0161C9D1 - Icon1
0101CAD1 - Icon2 (The 01 sets it on the high bit)
010ACBD1 - Family (???=0A)
016160D9 - Title1
010161D9 - Title2 (01 Just like Icon2, easy peasy!)